The Eye of the Moon Doomdark's Revenge
originally series conceived trilogy, third part titled eye of moon. sequel mentioned in game s manual: third part of trilogy, possibly exciting yet, still come, when mike send morkin down warmer lands lie below midnight itself, find eye of moon. eye of moon magical crystal, or jewel, allowed owner future. according singleton luxor dying, s years on , s reached end of tether, , wants see going happen midnight in future. morkin goes off in search of magical jewel called eye of moon enables people see future, luxor can rest in peace. of singleton s plans included game canvas 4 times bigger original lords of midnight, divided twelve kingdoms set south-west of original game, dynamic full-color graphics black masking hide color clashes, unique graphics castles, unique, generated, full-scale facial graphics characters, more convincing name generator, interior scenes of keeps , citadels, et cetera. there tentative plans implement multiplayer mode, using existing mic/ear sockets exchange data. despite having created substantial amount of new game code, singleton involved in numerous other game projects @ time , put game on hiatus.
in july 1985 article published in july 1985 in computer gamer, singleton disclosed quite lot of details of game. game have 16,000 locations , 131,000 unique views, created new technique called randscaping. randscaping engine made every view unique. in multiplayer mode, 2 players each control either morkin or tarithel on quest find fabled jewel. new midnight identikit create personalized faces 256 npcs roaming canvas. of npcs have unique capabilities; instance, 1 character have magic ability flatten mountains, , critical recruitment 1 of mini-quests, allowing player access beyond impassable mountain range retrieve item. npc control weather, , on. @ start of game, player(s) able control morkin , tarithel, recruiting more characters cause game progresses. recruited characters made part of teams headed character chosen player, making moving characters around playing field lot easier. last attempt singleton game released in april 1989.
today there exists no authentic material eye of moon. presentation mock-ups created programmer singleton; still available screenshots—if any—are these faked mock-ups. while serious intention of both singleton , publisher domark indeed create third part, sequel later indefinitely shelved, partly due mike singleton s other commitments , partly due original publisher being bought out telecomsoft. because of this, new management wanted change terms of agreement, demanding 2 distinct versions of game—8-bit , 16-bit versions—instead of one. singleton refused new agreement. eye of moon has since been mentioned possible upcoming release. mike singleton again involved, significant amount of work had taken place. however, death of creator singleton, developments on possible sequel have ceased, consensus shall remain myth or legend . doomdark s revenge would, however, followed many years later sequel, lords of midnight: citadel.
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