X-ray graphics engine S.T.A.L.K.E.R.: Shadow of Chernobyl



a screenshot of s.t.a.l.k.e.r.


the x-ray engine directx 8.1/9 shader model 3.0 graphics engine. million polygons can on-screen @ 1 time. engine features hdr rendering, parallax , normal mapping, soft shadows, motion blur, widescreen support, weather effects , day/night cycles. other engines use deferred shading, x-ray engine not support multisample anti-aliasing dynamic lighting enabled. however, different form of anti-aliasing can enabled dynamic lighting utilizes edge detection algorithm smooth edges between objects. game takes place in thirty square kilometer area, , both outside , inside of area rendered same amount of detail. textures in game photographs of walls in developers studio.


as of patch 1.0003 x-ray engine supports surround screen monitor setups, including 16:9 native resolution ratio. (examples include eyefinity amd , nvidia s own 3d surround technology)








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